☐ Unbreakable Yellow Block in Bowser Level of Paper Mario 2

I liked the game Paper Mario: The Thousand-Year Door. However I cannot figure out how to break the yellow block in the last Bowser level. It is surrounded by unbreakable blocks.

Huge bowser standing near unbreakable yellow block in “Paper Mario 2”

Small bowser standing next to unbreakable yellow block in “Paper Mario 2”

I’ve tried all the different sizes that Bowser can be in that level, and none seem to work. If he’s huge, he still cannot break the grey blocks and his breath doesn’t reach the yellow block, and if he is small enough to fit under there, his fire is insufficient to break it and there is not enough room for him to pound-jump on it.

How do you break the yellow block? What is in there?

BLUDBATH.T?

In one year of high school, we learned the Turing programming language. One of my classmates found a violent hang-man game made in Turing on the Internet. It was quite the hit in our class for several reasons. Unlike most of our own apps/games, it had graphics, and good ones too: it used pre-drawn TIM files instead of simple vector drawing (like my tic-tac-toe game, which to be fair wasn’t too bad at all). It also used the mouse for input. Neither of these were part of the course, and the mouse wasn’t even in the text book—school has a tendency to focus on boring fundamentals instead of the fun stuff. 🙁 Plus, it had all that violence (there were a few Mortal Kombat-style ways that the character would die, prompting us to try to lose more than win).

Anyway, I did not get a copy of it, and have looked everywhere but cannot find it. Does anyone know where I can find it? I think it had the filename BLUDBATH.ZIP or something like that.